Wednesday, November 2, 2016

Singularity - Review

Released under the radar a few years back, Singularity sought to provide an engaging single player campaign while also extending its lasting appeal with an online component.  Clearly the game didn’t sell as expected, but does that mean it’s no good?

Gameplay
Singularity is a first-person shooter that controls very similar to what you’re probably used to, but there are some twists.  Along the lines of Bioshock, Singularity introduces a device on the protagonist’s left arm.  The “TMD” as it’s called, has the ability to age or revert items/enemies, lift objects with anti-gravity, fire an impulse of energy, and other interesting options.  It’s not as extensive as plasmids, but is a nice addition.  The guns are pretty much the standard set, but also have some tweaks.  One allows you to control the path of the bullet and another slows enemies in your sights.  They are unique, but some of them don’t affect your enemies the way you think they should.  The long range snipers certainly do, but other weapons feel a bit hollow.  Also, the enemy AI is pretty terrible.  On hard they provide some challenge, but sit behind barriers and not react when you run right up to them.  Overall though, the gameplay is fluid, quick and there aren’t any game breaking issues. 

Graphics
Singularity runs on the Unreal engine, similar to that of Bioshock.  Personally I think the game looks good... it’s not amazing, and there are issues like clipping in spots, but some of effects are pretty nice.  Singularity jumps between modern day and 1955.  The difference between the two time periods is immediately noticeable, and I was kind of excited to see the environmental changes whenever I encountered a warp.  The enemies could use more detail, especially the generic alien-like inhabitants of the island.  The graphics do a really good job creating an atmosphere to complement the story, but could use more polish. 
Sound
The sound of Singularity is a mixed bag.  There is a lot of voice acting, but thankfully it’s well done.  There are some odd choices of dialogue here and there, but nothing too cringe-worthy.  The alien enemies don’t make a ton of noise, and their reactions when being hit aren’t quite up to par.  One glaring omission is the ability to turn on subtitles.  For many people this might not matter, but since the recordings are somewhat soft, and include the Russian accents, it would’ve been nice to have them.  Needless to say, anyone with a hearing disability will miss out on a great story without the subs.  Music is well done in parts, but generic in others.  Surround sound implementation is great though and really does immerse you in the experience.

Campaign
Definitely the best part of Singularity, the single player campaign provides a unique and intriguing story that will hold your attention for the game’s duration.  You are a US soldier, sent to investigate an island off the coast of Russia.  Known as Katorga-12, the island was home to Russian experiments surrounding a newly discovered element called E-99 in 1955.  The history of the island is fleshed out, deep, and intriguing.  You’ll soon learn about the TMD (Time Manipulation Device), and the powers that reside in the device.  After you arrive on the island, strange things begin to happen, and before you know it, you travel back in time and when you return everything has changed.  Your new mission is to travel through time to set things right.  Clocking in around 10 hours, the duration of the campaign was perfect for me.  You gain new abilities, weapons, and perks along the way, adding an RPG-aspect to the game.  I thought the campaign was a lot of fun, and the story was well thought out.  That’s not to say there weren’t a few missteps.  First off, the progression of the game is very linear.  A little exploration is encouraged, but many times a door will close behind you and you can’t go back.  This can be frustrating when you see objects through a window but find the door back to get them has closed.  The save system is wonky, as you can’t save when you want, and there aren’t even set markers or rooms where the game saves.  The weapons upgrade and equipment stations work well enough, but the ability to only equip one perk for 90% of the game takes away some of your customization options.  Unfortunately when you upgrade weapons, there are no visual modifications showcasing the improvements.  As you can tell, many of the missteps can be considered minor annoyances.  They don’t take away from the fun of the game, and the story makes the campaign worth it.  The ending is worth the trip and you won’t be disappointed in the conclusion (whichever of the three you may end with).  Issues aside, one of the better single-player FPS campaigns this generation. 
Multiplayer
I didn’t expect much out of the multiplayer, but I was pleasantly surprised.  There are only two modes, Extermination and Creatures vs. Humans.  Since I wasn’t a fan of the Left 4 Dead versus multiplayer, I wasn’t planning on liking this.  However, the matches are fun and fast paced.  The humans and creatures each have multiple class-types, each with different special abilities and powers.  You can switch classes mid match to keep things interesting and adapt to the opposing teams strategy.  You can level up, but I wasn’t sure what leveling up actually did.  The online isn’t incredibly in-depth, but at least it’s a fun addition that will keep you occupied a few hours.  All of that hinges on finding players…which is difficult.

Summary
Singularity didn’t really do big numbers when it was released, but that doesn’t mean it’s not worth checking out.  I managed to get a new copy of the game for $5 from Best Buy, and at that price, it was definitely one of the best games I’ve ever played.  At $20 or $30, if you enjoy FPS games with good campaigns (just lacking a level of polish) Singularity is definitely worth getting.  If you only play FPS’s for the online component, I would avoid this one.  It’s unfortunate Singularity never sold that well, because its gem of a story should have gotten much more attention.

Rating
Description
8.5
Gameplay
It’s an FPS, but with some unique differences.  The gameplay is fluid, smooth, and fun.  There are some issues here and there, but nothing too terrible.
8.0
Graphics
It won’t win any awards, but I think many of the environments look great.  Enemies could use more detail, but the differences in time periods are really cool.
7.5
Audio
Mixed bag, but mostly well done.  Sound effects are good, and the surround sound is immersive.  Voice acting is authentic, but no sub-titles?  Really?
9.0
Campaign
Very good story is the reason to check this game out.  Katorga-12 is fleshed out and interesting.  Linear gameplay and strange save system are confusing.
7.5
Multiplayer
The multiplayer is much better than I expected.  Only two game modes, but they’re both fun.  Unfortunately finding matches is VERY tough.
8.0
Overall (Not an average of above scores)

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